Before starting work on your VR application, you must first setup three things, Unity, Git, and the ViRSE project itself

Unity setup

As ViRSE is Unity-based, you will first need to setup Unity on your machine. You can find system requirements in the Unity documentation.

<aside> 🎓 NOTE: If you’re taking the Introduction to Unity 3D course, you won’t need to worry about Git or ViRSE, you can progress to Lesson One

Lesson One - The Unity Editor, GameObjects, Transforms and Lighting

</aside>

Git setup

ViRSE applications are managed with Git (an industry-standard version control system), to start work on your application, a git repo must be made for you to download.

ViRSE project setup

Now that you have Unity and Git setup, the last step is to download your ViRSE project and import into Unity!